In this window, go to the General Settings tab and make sure these options are set.ħ. The track property editor on the side should change. Expand the new item you created and find and double-click the same named item inside it. wav files you converted over the "Default Work Unit" list item under the "Interactive Music Hierarchy" item. Remember what you named it, we'll need that later. Extract SR3_Audiotools here and run the riffwave2ogg bat file then the revorb one.Ĥ.Grab the audio file(s) you want to use and convert them to uncompressed. You'll need to use ww2ogg to convert them to listinable tracks to find out which songs you are replacing later. (In this case, the metadata file would be radio_swim_media.txt.) You can also simply drag and drop the. This will extract all the audio files and make a metadata file. Copy that file to a new folder you will work in, and extract the audio files and metadata from the archive: bnk_pc_extractor radio_swim_media.bnk_pc Make sure it has "_media" in it, or else the next step won't work.ģ. The filename should be in the format "radio_*_media.bnk_pc". Where you extracted sounds_common.vpp_pc, find the media file for your radio station you wish to edit. Soundboot.vpp_pc must be extracted to its own folder, but I recommend you extract them all to separate folders so you don't get confused later on.Ģ. All files should be in /steamapps/common/saints row the third/packfiles/pc/cache: Use gibbed's tools to extract the following files from your SR3 install. Here's how you place your own music in SR3.ġ.